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Twinkle

Theatre & Storytelling Facilitator; Enquiry-based Education Practitioner (in development)

Freelance (schools/organisations); planning home-schooling centre with parents

Cohort
3
Gujarat, India
Twinkle is a theatre and storytelling facilitator who uses expression-led learning to support children, teachers, and communities. Her work centres the body as a site of knowing—helping participants notice feelings, build self-awareness, and explore themes such as mental health, identity, and empowerment through play, theatre games, and reflective conversations. Over time, she has become clearer that her core niche is enabling expression through stories and embodied practice. Alongside freelance workshops, she is also exploring the idea of building a home-schooling learning centre in Gujarat rooted in enquiry-based, child-centric education.

Passion Project

Primary Focus Area

Creative Arts for Nature Education; Environmental Justice & Community Engagement

Special Expertise

Theatre pedagogy; storytelling for social themes (e.g., women’s empowerment); embodied learning and facilitation; designing workshops to organisational objectives; reflective dialogue linking play to inner journeys

Twinkle currently facilitates theatre and storytelling workshops with schools and teachers, designing sessions around an organisation’s objective (for example, women’s empowerment). Her sessions are highly embodied—using movement, games, and reflection to explore inner journeys, emotions, and agency. In parallel, she is planning a home-schooling learning centre in Gujarat with a few parents, shaped by enquiry-based education and child-centric curriculum design where learning pathways emerge from children’s questions rather than preset content.

Communities engaged

Children aged ~7–13; teachers (through direct workshops); parents (through conversations + planning a learning centre)

Pedagogical Style

Play-based theatre games; embodied and movement-led learning; reflective facilitation (body-feelings to dialogue); enquiry-based and child-centric curriculum design; adaptive “remix” of existing games to fit themes
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