Ipsita
Founder & Learning Designer; Board Game and Storybook Creator
Totem Pals; STRAW India (former); Going To School; Wallaby
Cohort
3
Goa, India

Nature learning designer creating story-driven board games, storybooks, and activity books focused on animals, wildlife, and sustainability. Formerly a humane educator with STRAW India, she has collaborated with organisations like Going To School and Wallaby, creating 10+ board games implemented across government schools and training facilitators. Founder of Totem Pals.
Passion Project
Primary Focus Area
Creative Arts For Nature Education; Nature Education & Eco-Literacy
Special Expertise
Game-based learning design; storytelling; curriculum design; humane education; prototyping and playtesting
During the YouCAN fellowship, focused on teaching children about animals through story sessions and activity-based workshops, including work with underprivileged children. The project emphasised humane education and creative engagement rather than textbook-based learning.
Communities engaged
Pedagogical Style





